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LopandGAME STUDIO
The studio

A small studio with software craft

Lopand Game Studio is the video game division of Lopand Solutions, a software development agency based in Tlaquepaque, Jalisco, Mexico. We bring to every game the same discipline we use to build apps: automated testing, careful releases and respect for the people who use what we make.

The studio at a glance

Founded
2026
Based in
Tlaquepaque, Jalisco
Team
3 people
Games
Rail Critters · Lumbre, la última luz · El Aprendiz de Almar · La Botica de Almar · Quimeralia: Crónicas de Almar
Company
Lopand Solutions S.A. de C.V.
What matters to us

Three principles for every game

Clear in three seconds

One-finger controls and short sessions. If a game needs instructions before you can start, we redesign it.

Respect for players

No interrupting ads, no misleading purchases and no collecting more data than needed. Our legal notices explain clearly what each game does.

Our own art and audio

The art and design are by Romina López, and the sound effects and music are made in the studio: no third-party assets and no questionable licenses.

How we work

From an idea to your phone

We document every stage of Rail Critters, Lumbre, la última luz, El Aprendiz de Almar, La Botica de Almar and Quimeralia: Crónicas de Almar in our devlog (in Spanish), mistakes included.

  1. 1

    An idea in one sentence

    If it can’t be explained in one sentence, it isn’t a game yet. “Run between trains with your gang” is.

  2. 2

    Playable in days

    A prototype you can try on a phone before polishing anything: the fun is found by playing.

  3. 3

    Thoroughly tested

    Automated tests on every change and play sessions on real phones. If a game stutters, it doesn’t ship.

  4. 4

    Released with care

    An honest store listing, clear legal notices and an inbox that actually gets answered.

The team

Who makes the games

A small team that covers the whole cycle: design, art, development, testing and outreach. Each member appears as a Rail Critters character, drawn in the same pixel art as the game.

Paulo Andrade

Studio director and game developer

Runs Lopand Game Studio and Lopand Solutions, our software development agency, and programs the studio's games: Rail Critters, Lumbre, la última luz, El Aprendiz de Almar, La Botica de Almar and Quimeralia: Crónicas de Almar.

Romina López

Art and design

In charge of art and design at the studio: how our games look and everything we publish.

Ulises Cabrera

Testing and marketing

Tests every game before it reaches your phone and makes sure people hear about them.

Do you compose music, or would you like to work with us? Get in touch.

Games for brands

Custom games for your brand

We design short games for brands and companies with the same principles as our own: clear in seconds, played with one finger, and asking only for the data that is truly needed.

Campaigns and launches

A short game to introduce a product or a season, on the web or on mobile.

Events and activations

Experiences for screens and tablets at booths: one-minute sessions with a leaderboard.

Inside your app

A mini-game for your loyalty program or to bring your users back every day.

How we work with you

  1. We talk about your goal, your audience and where the game will be played.
  2. We deliver a playable prototype within days so we can decide together.
  3. We test it on real phones and release it with clear legal notices.

Rail Critters is our calling card: take a look or try the demo.

Contact

How can we help?

We reply in Spanish and English, usually within two business days.

Press and creators

Fact sheets, texts, video and art ready to use.

See the press kit

Projects for brands

Tell us your idea and we’ll prepare a prototype.

Games for brands

soporte@lopandsolutions.com