Clear in three seconds
One-finger controls and short sessions. If a game needs instructions before you can start, we redesign it.
Lopand Game Studio is the video game division of Lopand Solutions, a software development agency based in Tlaquepaque, Jalisco, Mexico. We bring to every game the same discipline we use to build apps: automated testing, careful releases and respect for the people who use what we make.
The studio at a glance
One-finger controls and short sessions. If a game needs instructions before you can start, we redesign it.
No interrupting ads, no misleading purchases and no collecting more data than needed. Our legal notices explain clearly what each game does.
The art and design are by Romina López, and the sound effects and music are made in the studio: no third-party assets and no questionable licenses.
We document every stage of Rail Critters, Lumbre, la última luz, El Aprendiz de Almar, La Botica de Almar and Quimeralia: Crónicas de Almar in our devlog (in Spanish), mistakes included.
If it can’t be explained in one sentence, it isn’t a game yet. “Run between trains with your gang” is.
A prototype you can try on a phone before polishing anything: the fun is found by playing.
Automated tests on every change and play sessions on real phones. If a game stutters, it doesn’t ship.
An honest store listing, clear legal notices and an inbox that actually gets answered.
A small team that covers the whole cycle: design, art, development, testing and outreach. Each member appears as a Rail Critters character, drawn in the same pixel art as the game.
Studio director and game developer
Runs Lopand Game Studio and Lopand Solutions, our software development agency, and programs the studio's games: Rail Critters, Lumbre, la última luz, El Aprendiz de Almar, La Botica de Almar and Quimeralia: Crónicas de Almar.
Art and design
In charge of art and design at the studio: how our games look and everything we publish.
Testing and marketing
Tests every game before it reaches your phone and makes sure people hear about them.
Do you compose music, or would you like to work with us? Get in touch.
We design short games for brands and companies with the same principles as our own: clear in seconds, played with one finger, and asking only for the data that is truly needed.
A short game to introduce a product or a season, on the web or on mobile.
Experiences for screens and tablets at booths: one-minute sessions with a leaderboard.
A mini-game for your loyalty program or to bring your users back every day.
Rail Critters is our calling card: take a look or try the demo.
We reply in Spanish and English, usually within two business days.
Fact sheets, texts, video and art ready to use.
See the press kitProgress, data, achievements and supported phones.
Rail Critters supportTell us your idea and we’ll prepare a prototype.
Games for brands